Domingo, 16 of April of 2006
The emulator multiconsole LJP follows alive
For that they have not heard speak before him, Little John PalmOS, an emulator, frees and gratuitous, of several classic consoles of videojuegos, del that we spoke a long time ago here.

LJP emulates several consoles of Nintendo and Sega, among others
After the announcement of a reescritura from zero of the code of the thrower, and having been inaccessible the page of the project during the last weeks, the situation did not seem very flattering. But luckyly the page of project LJP has returned to appear in this new direction. The discussion forums, nevertheless, have not stopped being active in all this time and, indeed in them has announced a new version of the LJP, with many new features, between which they emphasize:
- A greater stability of the thrower (the surroundings in that we formed the emulator/we selected the game).
- Possibility of forming each game separately, instead of each console, that was the unique option until now.
- Possibility of defining the route in which they keep the ROMs (in the expansion board). Before these routes were defined in the own code of the emulator.
- Support improved for devices of standard resolution (160x160 pixels).
In just a short time that I have proven this version, I have noticed enough improvement in the stability, still being a version only for test, as it notices its developer. One of the problems that had the previous versions, was the interface of the program when we were already playing. It was necessary to often make APT in the bellboys shown in the screen, so that this one recognized the event, but now this behavior has been eliminated almost completely.
Some of the improvements are only available still in the NES module, since this one is only one intermediate version simply so that we see as the progress goes. But seeing the present state, the next stable version of this gratuitous emulator and open code promises much.
By: New features
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anunciadoles that I am the one possessor tx, ljp works rather well like a 80% in snes, only ke strange is the multitask like in my PC and my reason (n6600).
some of you knows abrir the hotmail associates
greetings from Mexico
it seems that it goes well. in the T5 the NES runs very well, although the controls are half hard for this type of games, can be formed to the pleasure. instead of to put the right in the DAP, me it is made comfortable but put it in the central button. with the SNES sys_alloc appears to me “cannot 262144 Bytes” (out of memory) when trying to play super Mario world (or any other), and is hung. that games have been able to run?
already I could, using the UDMH run well. ever since tapeworm my TT waited for a decent emulator. good, now the problem is like putting the controls if there are 6 (To, B, X, and, L, R) you shoot with an arrow start and select. I believe that it depends according to the game. salu2
Yes, for SNES the bellboys of the Palm remain short. The unique suggestion is that you assign some to the corners of the screen, but is not for anything something comfortable.
I have not proven the SNES in my E2 because I do not believe that it has sufficient processor. But I will lower demo of the UDMH and I will give an opportunity him.
A warning: you always use the last version of UDMH. I believe that it goes by 5.x. I installed 2.x in my E2 and to the few days she was hung in such a way that never more it was possible to be started, and finally had to send another one to me from the United States, which supposed a month without my Palm.
To install you complete versions of the UDMH because the old ones are fried to the TX that is pleasant.
As we know what version we have of UDMH I do not see by where it lowers aunke it of page of dimitry
Good, you have lowered if it of the page of Dimitry I do not believe that you have problems.
Before there was a thread in his forums where they spoke of the changes in the versions according to left, but the forum was reinitiated weeks ago and no longer that thread exists. In any case the forum has interesting information.
In order to know that version is, you can install the program in the Palm and initiate it. Whereas you do not press in checkbox of Inable the program is inactive and it does not cause problems, so I do not believe that there is risk in watching therefore the version.
Friendly probe ljp with udmh 5,1 and works to me very well with t5, in e2 with udmh 5,1 and with the card of sd 512mb, snes works ok
Thanks for the information, Juan Carlos
I use warpspeed and underclockee tx to 200 mhz
semi decent at least for rpgs not this bad speed
by the way somebody ke owns a TX podria to say to me as to reproduce ogg with pockettunes of it only makes by ke recognizes mp3 to me